Sons Of The Forest is an open world first person survival horror game where you find yourself a survivor of a plane crash on an uncharted island surrounded by nothing but mutants, cannibals and nature as you search for the children taken by those cannibals, released early access on PC in 2014 and later fully released on PC and PS4, Sons Of The Forest as one of the greatest survival games of all time, not only because of its horror aspect, but also because of its great joint Today’s post is not about Forest, but about its sequel, Sons Of The Forest, coming out later this year, so without further ado, here are the top 10 things you absolutely need to know about Sons Of The Forest. Now, Sons Of The Forest will be released by developer night studios on May 20, 2022, and unfortunately, it’s currently only available on PC, mostly because it will be an early access version, and unfortunately, this article brings you a little bit of bad news. This article brings you some bad news as the game was originally scheduled for a May 2022 release but was pushed back to October 2022 at the end of last month, unfortunately there is no exact release date yet but it’s a pretty good ballpark time frame which I think fits the game as a whole, right now there is no specific release date and we don’t know if that will change. Along with this delay, all the people are saying they’re being overly ambitious with the May 2022 release date, which ideally just means they’re still in the final crunch of development, but they’re putting the final touches on it and just need more time.
Second, let’s talk about the technical and visual effects for just a minute. If you don’t know what that means, it’s that the developers can go into the real world and scan real items, for example, they gave the example that instead of handcrafting a stump texture, they could go outside and scan it so they could get a more realistic and realistic stump in the game.
That wasn’t the only thing they said about textures, but they did mention that there would be placeholder items and reused assets in some of the trailers that would likely be refreshed as a whole or removed entirely when the game was released, and that the game was developed by what I think was the latest version of unity and some other beautification tools, and they did mention that this made the process of making the open world very easy and streamlined. I did notice a few other things before I got to the third part, like the deformation of the snow in one of the trailers, and the filling of the waterfall with fish, and even the degradation of the trees, the little pieces of wood falling off when you hit them, really made the world look more believable.
I want to talk about the character in three of the game’s trailers, her name is Virginia, her codename is Virginia, and she seems to suffer from the same affliction as most mutated humans in this world, she has multiple limbs and multiple arms. She has multiple limbs and multiple arms, but she seems to retain some form of consciousness or at least humanity, as she seems to spend most of her time following the player characters and maybe even helping them defend the base later in the game as she gains some acumen of her own with guns and other things.
I think the developers had said that the Sons Of The Forest game was initially a different project in that it was AI-centric, and I almost suspect that the player character was paired with Virginia as an NPC, whereas in the first game there were no friendly NPCs, which is what the game was actually originally about. But don’t worry, if you’re worried that she’s going to be a really annoying character that you have to feed and take care of on your own You can do whatever you want with this character and not, as some people think, I’d say you can scare her off You don’t have to keep her around if you want to You can keep her around, or you can keep her and somehow build a friendship with her What we can say for sure is , she won’t give you a fourth assignment let’s talk more about the time we will spend in Joo’s world