First Person Visual
The restricted perspective makes the action more clumsy. First-person allows players to observe the surrounding environment in all directions, and the game’s scenes are mostly narrow places, which provides more convenient conditions for creating “turn and kill”, “turn around and kill” and other scare elements.
Brand new enemy types
The game’s enemies are no longer limited to zombies, this time the game added werewolves, vampires, mutants. This makes the game’s combat complex and interesting, the player needs to implement different tactics for different enemies, using targeted weapons.
using RE engine
RE Engine is a new engine developed for Resident Evil 7. It features a photo-realistic performance comparable to live action movies, in addition to a variety of textures of objects, even the dust in the air can be depicted. Horror often comes from the detail of the picture, this engine does do.
No QTE, escape and puzzle is the focus
The game contains combat elements, such as melee combat and gunplay, but these elements are by no means the core focus of the game, in order to achieve pure survival horror, players have to use different ways to attack the enemy through props and puzzle solving, the enemy does not have to be killed, can escape is the hard truth! And the game does not have a QTE system to let you have time to think.
Many props, difficult to obtain
The game still has a mandatory battle scene, and the player can find a variety of weapons, but ammunition is very scarce, advanced weapons are difficult to obtain, but this also brings an exciting treasure hunting gameplay. Players in solving several obstacles, and finally get a powerful weapon to kill the enemy in one hit, this feeling is quite exciting.