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Fire Emblem Awakening Weapons & Items

Every weapon, staff and item in Fire Emblem Awakening, including the DLC items: rank, Might, Hit, Crit, range, uses, buy and sale price, what each weapon is effective against, what every item does and which DLC episode awards each DLC item.

Fire Emblem Awakening has 147 weapons, staves and stones that your units can use, 46 items, 7 of them from downloadable episodes, and 4 weapons that only enemies carry. Filter and sort them in the browser above, or use the tables below.

How to read the tables

  • Rank is the weapon level a unit needs to use the weapon. A unit needs E at 1, D at 16, C at 36, B at 61, A at 91 weapon experience for each rank. Rank "—" weapons have no rank requirement, but many are limited to certain units or classes (see Notes).
  • Mt, Hit and Crit are the weapon's Might, Hit rate and Critical rate. Rng is its range; "Mag/2" means the range is half the user's Magic.
  • In the Uses column, "∞" means the weapon never breaks. "—" marks items that aren't used up, such as Bullion.
  • Price is the buy value with all uses left, though many weapons are never sold in shops. Sell is what the item fetches with all uses left: half its value for most items, a quarter for 50 special items (named weapons, Glass and Superior weapons and some rare items). Items with uses spent sell for less.
  • Some weapons can also be used as an item (the Falchions, Gradivus, Hauteclere, Wolt's Bow, Parthia) or restore HP every turn (Soothing Sword, Blessed Lance, Blessed Bow); the Notes column says what each does. "While equipped" bonuses only apply while the weapon is equipped.

Swords

Swords: rank, Might, Hit, Crit, range, uses, price, sale price and notes
NameRankMtHitCritRngUsesPriceSellNotes
Bronze SwordE31000150350175Inexpensive, but low in power.
Iron SwordD5950140520260Affordable and easy to wield.
Steel SwordC8900135840420More powerful than its iron brother.
Silver SwordB118501301,410705Expensive, but extremely powerful.
Brave SwordA98001302,1001,050Allows the wielder to strike twice.
ArmorslayerD88001251,450725Effective against armored units. Effective against armored units.
WyrmslayerD88001251,500750Effective against dragons. Effective against dragon units.
Killing EdgeC990301301,470735Increases the likelihood of critical hits.
Levin SwordC108001–2251,600800Deals magical damage based on Mag.
RapierE590101351,470735Lords only. Slender and regal. Effective against beast, armored units.
Noble RapierC885101252,1001,050Lords only. Sharp and commanding. Effective against beast, armored units.
MissiletainnC885101351,050525Owain only. Skill +1. The apocryphal brand? While equipped: Skl +1.
SolB12855130——May absorb HP equal to 1/2 damage dealt. Trigger % = (Skill stat)
AmatsuA126051–230——Myrmidon classes only. Yen'fay's blade.
FalchionE58001∞——Chrom only. Its power remains sealed. Effective against dragon units.
Exalted FalchionE1580101∞——Chrom only. Use this to restore 20 HP. Restores 20 HP when used. Effective against dragon, fell dragon units.
Parallel FalchionE128051∞——Marth only. Use this to restore 20 HP. Restores 20 HP when used. Effective against dragon, fell dragon units.
MercuriusA17955125——One of the Three Regalia. Devastatingly powerful.
TyrfingA158510125——Res +5. A timeless weapon. While equipped: Res +5.
MystletainnA148515125——Skill +5. A timeless weapon. While equipped: Skl +5.
BalmungA139010125——Spd +5. A timeless weapon. While equipped: Spd +5.
Sol KattiA810050125——Myrmidon classes only. Res +5. A plainsman's blade. While equipped: Res +5.
RagnellA157001–225——Def +5. A timeless weapon. While equipped: Def +5.
Tree BranchE1100012010025Weak and ill suited for battle.
Soothing SwordD8850110920230Restores 10 HP every turn. Restores 10 HP each turn.
Glass SwordE1185013600150Powerful, but quick to break.
Superior EdgeB118001101,950487Hit/Avo +50 when the enemy has a sword equipped.
Eliwood's BladeC10855120960240A heroic weapon.
Roy's BladeD8955125900225A heroic weapon.
Alm's BladeB1575101101,630407An ancient weapon.
Leif's BladeD49530120820205May yield a Bullion (S) if the wielder's target falls. Trigger % = (Lck stat)
Eirika's BladeC695101201,220305Allows the wielder to strike twice. A heroic weapon.
Seliph's BladeB1290151151,530382Spd/Res +2. A fabled weapon. While equipped: Spd +2, Res +2.

Lances

Lances: rank, Might, Hit, Crit, range, uses, price, sale price and notes
NameRankMtHitCritRngUsesPriceSellNotes
Bronze LanceE3900150350175Inexpensive, but low in power.
Iron LanceD6850140560280Affordable and easy to wield.
Steel LanceC9800135910455More powerful than its iron brother.
Silver LanceB137501301,560780Expensive, but extremely powerful.
Brave LanceA107001302,2201,110Allows the wielder to strike twice.
JavelinD28001–225700350A weak throwing spear used for indirect attacks.
Short SpearC57501–2251,600800An average throwing spear used for indirect attacks.
SpearB87001–2252,4001,200A powerful throwing spear used for indirect attacks.
Beast KillerD97001251,650825Effective against beasts and riders. Effective against beast units.
Blessed LanceC117001351,540770Restores 10 HP every turn. Restores 10 HP each turn. Effective against monster units.
Killer LanceC1080301301,680840Increases the likelihood of critical hits.
LunaB14805130——May halve enemy Def/Res when attacking. Trigger % = (Skill stat)
GradivusA198551–225——One of the Three Regalia. Use it to fully restore HP. Restores all HP when used.
GungnirA167010125——Str +5. A timeless weapon. While equipped: Str +5.
Gáe BolgA157510125——Def +5. A timeless weapon. While equipped: Def +5.
LogE190012010025Weak and ill suited for battle.
Miniature LanceD155351–210650162An absurdly short lance.
ShockstickC1185101201,200300Deals magical damage based on Mag.
Glass LanceE1375013600150Powerful, but quick to break.
Superior LanceB137001102,100525Hit/Avo +50 when the enemy has a lance equipped.
Sigurd's LanceB1485151151,920480A fabled weapon.
Ephraim's LnceC1180101201,220305Str/Spd +2. A heroic weapon. While equipped: Str +2, Spd +2.
Finn's LanceD88510125950237Lck/Def +2. A fabled weapon. While equipped: Lck +2, Def +2.

Axes

Axes: rank, Might, Hit, Crit, range, uses, price, sale price and notes
NameRankMtHitCritRngUsesPriceSellNotes
Bronze AxeE4800150400200Inexpensive, but low in power.
Iron AxeD7750140600300Affordable and easy to wield.
Steel AxeC11700135980490More powerful than its iron brother.
Silver AxeB156501301,740870Expensive, but extremely powerful.
Brave AxeA126001302,4001,200Allows the wielder to strike twice.
Hand AxeD37001–225750375A weak throwing axe used for indirect attacks.
Short AxeC76501–2251,750875An average throwing axe used for indirect attacks.
TomahawkB106001–2252,5501,275A powerful throwing axe used for indirect attacks.
HammerD106001251,850925Effective against armored units. Effective against armored units.
Bolt AxeB147051–2301,920960Deals magical damage based on Mag.
Killer AxeC1270301301,860930Increases the likelihood of critical hits.
VengeanceB16755130——May add half the wielder's accrued damage to attacks. Trigger % = (Skill stat × 2)
Wolf BergA187551–235——Walhart only. The Conqueror's greataxe.
HauteclereA21705125——Use this to fully restore HP. A timeless weapon. Restores all HP when used.
HelswathA1860101–225——Def +5. A timeless weapon. While equipped: Def +5.
ArmadsA178010125——Def +5. A timeless weapon. While equipped: Def +5.
LadleE180012010025Weak and ill suited for battle.
Imposing AxeD143510110830207An absurdly broad axe.
Volant AxeC85501–2101,510377Designed to be thrown skyward. Effective against flier units.
Glass AxeE1565013600150Powerful, but quick to break.
Superior AxeB156001102,150537Hit/Avo +50 when the enemy has an axe equipped.
Titania's AxeC1280101201,320330Hit/Avo +10 when under attack. A radiant weapon.
Orsin's HatchetD48551–220960240A fabled throwing axe.
Hector's AxeB1575151152,010502Str/Def +2. A heroic weapon. While equipped: Str +2, Def +2.

Bows

Bows: rank, Might, Hit, Crit, range, uses, price, sale price and notes
NameRankMtHitCritRngUsesPriceSellNotes
Bronze BowE3900250350175Inexpensive, but low in power. Effective against flier units.
Iron BowD6850240560280Affordable and easy to wield. Effective against flier units.
Steel BowC9800235910455More powerful than its iron brother. Effective against flier units.
Silver BowB137502301,560780Expensive, but extremely powerful. Effective against flier units.
Brave BowA107002302,2201,110Allows the wielder to strike twice. Effective against flier units.
Blessed BowC117002351,540770Restores 10 HP every turn. Restores 10 HP each turn. Effective against flier, monster units.
Killer BowC1080302301,680840Increases the likelihood of critical hits. Effective against flier units.
LongbowC97002–3252,1501,075Archer classes only. Allows for long-range attacks. Effective against flier units.
AstraB14755230——May allow the wielder to strike five times at half damage. Trigger % = (Skill stat ÷ 2) Effective against flier units.
ParthiaA19955225——One of the Three Regalia. Use it to boost Res. Res +5 when used, lessening each turn. Effective against flier units.
YewfelleA158510225——Spd +5. A timeless weapon. Effective against flier units. While equipped: Spd +5.
NidhoggA167510225——Lck +10. Also known as the Serpent Bow. Effective against flier units. While equipped: Lck +10.
Double BowA1370102–325——Archer classes only. Str +5. Effective against flier units. While equipped: Str +5.
Slack BowE190022010025Weak and ill suited for battle. Effective against flier units.
Towering BowD38002–310810202Archer classes only. An absurdly tall bow. Effective against flier units.
Underdog BowD9755215990247Gains power when the enemy's level is higher. Effective against flier units.
Glass BowE1375023600150Powerful, but quick to break. Effective against flier units.
Superior BowB137002102,160540Hit/Avo +50 when the enemy has a bow equipped. Effective against flier units.
Wolt's BowC10855225950237Use this to restore 20 HP. Restores 20 HP when used. Effective against flier units.
Innes' BowB13115102151,710427A heroic weapon. Rarely misses. Effective against flier units.

Tomes

Tomes: rank, Might, Hit, Crit, range, uses, price, sale price and notes
NameRankMtHitCritRngUsesPriceSellNotes
FireE29001–245540270Standard fire magic.
ElfireD58501–235980490Powerful fire magic.
ArcfireC88001–2301,440720Extremely powerful fire magic.
BolganoneB127501–2252,0001,000Devastating fire magic.
ValflameA1680101–225——Mag +5. Timeless fire magic. While equipped: Mag +5.
ThunderE38051–245630315Standard lightning magic.
ElthunderD67551–2351,050525Powerful lightning magic.
ArcthunderC1070101–2301,620810Extremely powerful lightning magic.
ThoronB1465101–2252,2001,100Devastating lightning magic.
MjölnirA1870201–225——Skill +5. Timeless lightning magic. While equipped: Skl +5.
WindE110001–245450225Standard wind magic. Effective against flier units.
ElwindD49501–235910455Powerful wind magic. Effective against flier units.
ArcwindC69001–2301,320660Extremely powerful wind magic. Effective against flier units.
RexcaliburB108501–2251,900950Devastating wind magic. Effective against flier units.
ForsetiA1490101–225——Spd +5. Timeless wind magic. Effective against flier units. While equipped: Spd +5.
ExcaliburA13100301–225——Timeless wind magic. Effective against flier units.
Book of NagaA1580151–225——Def/Res +5. Timeless magic. Effective against dragon units. While equipped: Def +5, Res +5.
FluxE57001–245540270Dark magic.
NosferatuD76501–220980490Dark magic. Absorbs HP equal to half the damage dealt.
RuinC460501–2201,380690Dark magic. Increases the likelihood of critical hits.
WasteB104501–2302,1601,080Dark magic. Allows the wielder to strike twice.
GoetiaA1975101–225——Dark magic.
Grima's TruthB128001–2∞——Dark magic. Channels Grima's power.
MireC106503–10102,0001,000Dark magic. Allows for long-range attacks.
Dying BlazeE107501–23600150Fire magic. Powerful, but quick to break.
Micaiah's PyreB138551–2152,130532Def/Res +2. Radiant fire magic. While equipped: Def +2, Res +2.
Superior JoltB1460151–2102,320580Hit/Avo +50 when the enemy has a tome equipped.
Katarina's BoltC1175301–2201,920480Ancient lightning magic.
WilderwindD270351–25760190Wind magic. Increases the likelihood of critical hits. Effective against flier units.
Celica's GaleC48051–2201,720430Ancient wind magic. Allows the wielder to strike twice. Effective against flier units.
Aversa's NightB157501–2102,340585Dark magic. Absorbs HP equal to half the damage dealt.

Staves

Staves: rank, range, uses, price, sale price and effect
NameRankRngUsesPriceSellEffect
HealE130600300Restores an adjacent ally's HP.
MendD1201,000500Greatly restores an adjacent ally's HP.
PhysicC1–Mag/2101,800900Restores a distant ally's HP.
RecoverB1151,950975Fully restores an adjacent ally's HP.
FortifyA1–Mag/252,5001,250Restores the HP of all allies in range.
Goddess StaffA1–Mag/21——Fully restores the HP of all allies in range.
RescueE1–Mag/251,280640Moves a distant ally to an adjacent space.
WardC1–Mag/252,1001,050Boosts an ally's Res by 5. Effect lessens each turn.
HammerneB112,0001,000Repairs an adjacent ally's equipment.
KneaderE12010025Slightly restores an adjacent ally's HP.
Balmwood StaffD1151,200300Restores an adjacent ally's HP. Use it to heal the wielder. Restores 20 HP to the wielder when used.
CatharsisB1–Mag/252,100525Greatly restores a distant ally's HP.

Dragonstones and beaststones

Stones: Might, Hit, range, uses, price, sale price and the stats they add
NameMtHitRngUsesPriceSellNotes
Dragonstone8801–2502,3001,150Allows a manakete to fight in dragon form. While equipped: Str +8, Mag +5, Skl +3, Spd +2, Def +10, Res +7.
Dragonstone+12701–2353,7801,890Allows a manakete to assume a powerful form. While equipped: Str +11, Mag +6, Skl +5, Spd +4, Def +13, Res +9.
Beaststone6801502,0001,000Allows a taguel to fight in beast form. While equipped: Str +3, Skl +5, Spd +5, Lck +4, Def +1.
Beaststone+10701353,2201,610Allows a taguel to assume a powerful form. While equipped: Str +5, Skl +8, Spd +8, Lck +6, Def +4, Res +2.

Healing items

Healing items: uses, price, sale price and effect
NameUsesPriceSellEffect
Vulnerary3300150Restores 10 HP to the user. Restores 10 HP when used.
Concoction3600300Restores 20 HP to the user. Restores 20 HP when used.
Elixir3900450Fully restores the user's HP. Restores all HP when used.
Sweet Tincture315037Restores the user's HP. Not very effective. Restores 5 HP when used.

Stat boosters

Stat boosters: uses, price, sale price and effect
NameUsesPriceSellEffect
Seraph Robe12,5001,250Permanently increases Max HP by 5. Permanently: HP +5.
Energy Drop12,5001,250Permanently increases Str by 2. Permanently: Str +2.
Spirit Dust12,5001,250Permanently increases Mag by 2. Permanently: Mag +2.
Secret Book12,5001,250Permanently increases Skill by 2. Permanently: Skl +2.
Speedwing12,5001,250Permanently increases Spd by 2. Permanently: Spd +2.
Goddess Icon12,5001,250Permanently increases Lck by 2. Permanently: Lck +2.
Dracoshield12,5001,250Permanently increases Def by 2. Permanently: Def +2.
Talisman12,5001,250Permanently increases Res by 2. Permanently: Res +2.
Naga's Tear15,0002,500Permanently increases Max HP by 5 and all other stats by 2. Permanently: HP +5, Str +2, Mag +2, Skl +2, Spd +2, Lck +2, Def +2, Res +2.
Boots12,5001,250Permanently increases Mov by 2.

Tonics

Tonics: uses, price, sale price and effect
NameUsesPriceSellEffect
HP Tonic115075Grants Max HP +5 for one battle. For one battle: HP +5.
Strength Tonic115075Grants Str +2 for one battle. For one battle: Str +2.
Magic Tonic115075Grants Mag +2 for one battle. For one battle: Mag +2.
Skill Tonic115075Grants Skill +2 for one battle. For one battle: Skl +2.
Speed Tonic115075Grants Spd +2 for one battle. For one battle: Spd +2.
Luck Tonic115075Grants Lck +2 for one battle. For one battle: Lck +2.
Defense Tonic115075Grants Def +2 for one battle. For one battle: Def +2.
Resistance Tonic115075Grants Res +2 for one battle. For one battle: Res +2.
Gaius's Confect52,000500Grants Str/Skill/Spd +2 for one battle. For one battle: Str +2, Skl +2, Spd +2.
Kris's Confect51,000250Grants Max HP +5 and Def/Res +2 for one battle. For one battle: HP +5, Def +2, Res +2.
Tiki's Tear11,000250Grants Max HP +5 and all other stats +2 for one battle. For one battle: HP +5, Str +2, Mag +2, Skl +2, Spd +2, Lck +2, Def +2, Res +2.

Seals

Seals: uses, price, sale price and effect
NameUsesPriceSellEffect
Master Seal12,5001,250Promotes a base class at LV 10 to an advanced class.
Second Seal12,5001,250Changes a base class at LV 10 (or any level advanced class) to a new class.

Other items

Other items: uses, price, sale price and effect
NameUsesPriceSellEffect
Pure Water3600300Grants Res +5. Effect lessens each turn. Res +5 when used, lessening each turn.
Door Key1300150Opens a door.
Chest Key1300150Opens a treasure chest.
Master Key1500250Can open either a door or a treasure chest.
Arms Scroll12,5001,250Raises the weapon level of all equippable weapons and staves.
Bullion (S)—2,0001,000Fetches 1,000 gold at market.
Bullion (M)—10,0005,000Fetches 5,000 gold at market.
Bullion (L)—20,00010,000Fetches 10,000 gold at market.
Seed of Trust11,000250Builds support between two paired units (when possible).
Reeking Box1500125Calls Risen to the World Map. Strength varies by location. The 500 G price is on Normal. On Hard and Lunatic it costs 4,800 G.
Rift Door11,000250Calls a merchant to the World Map. Wares vary by location.
Supreme Emblem——99,999The mark of a hero of the highest renown. Can be sold for 99,999 G.

Downloadable content items

These items come from downloadable episodes, each awarded by the episode named here. They can't be bought.

DLC items: the episode that awards them, uses and effect
NameEpisodeUsesEffect
All Stats +2Champions of Yore 31Teaches a skill that grants +2 to all stats of a unit. Teaches the skill All Stats +2.
ParagonLost Bloodlines 31Teaches a skill that doubles the amount of EXP a unit receives. Teaches the skill Paragon.
Iote's ShieldSmash Brethren 31Teaches a skill that protects a unit from bonus damage against fliers. Teaches the skill Iote's Shield.
Limit BreakerRogues & Redeemers 31Teaches a skill that extends all stat caps of a unit by 10. Teaches the skill Limit Breaker.
Silver CardInfinite Regalia—Allows you to buy weapons and items at half price.
Dread ScrollLost Bloodlines 21Changes a base class at LV 10 (or any level adv. class) to the Dread Fighter class.
Wedding BouquetSmash Brethren 21Changes a base class at LV 10 (or any level adv. class) to the Bride class.

Enemy-only weapons

Weapons only enemies carry: Might, Hit, range and notes
NameTypeMtHitRngNotes
RagnellSword15701–2Def +5. A timeless weapon. While equipped: Def +5. Enemy version, carried by the boss of Paralogue 23. It never breaks.
Blighted ClawsMonster12751A monster's means of attack.
Blighted TalonsMonster16651A monster's powerful means of attack.
ExpirationMonster20801–5Grima's shadowy breath.