Tools First
Operational Modules
Reusable tools should lead the RE4 Remake experience before any long walkthrough copy takes over the page.
- Merchant upgrade planner
- Puzzle and lock solver set
- Rank-route checkpoint tracker
Combat Systems / RE4R
Built around repeat-use utility: merchant planning, puzzle decode support, combat prep, and rank-driven route structure for Resident Evil 4 Remake.
Tools First
Reusable tools should lead the RE4 Remake experience before any long walkthrough copy takes over the page.
Wiki Layer
This zone is ready for title-specific references, searchable data, and expandable wiki pages tied to the same visual system.
Support Layer
Guides stay available, but as a support layer around the tools and wiki instead of becoming the whole product.
Launch Priority
Use this hub as the parent lane for dedicated tools, individual wiki pages, and future title-specific expansion without redesigning the whole site.
Next Navigation
Keep the global experience unified while letting each title own its own modules, taxonomy, and wiki footprint.