The tool center will be organized by title and by use case.

Expect puzzle solvers, route planners, weapon-upgrade calculators, map trackers, data tables, and deeper wiki integrations as the title hubs expand.

Module 00

Village GM79 Field Kit

Interactive Resident Evil Village utility for Waterwheel pickup readiness, ammo choice, and the common GM79 key/input failures.

  • Readiness checker for the East Old Town gate and hut lock
  • Explosive versus flash guidance based on the fight you are in

Module 01

RE-DS Differences Explorer

Interactive room-by-room comparison for Resident Evil: Deadly Silence with map overlays, mode filters, and guide-backed room references.

  • Classic vs Rebirth room-content filtering
  • Map overlays, guide numbers, and room previews

Module 02

RE-DS Rebirth Mode Toolbox

Mode-aware room-contents finder plus a DS puzzle-code vault and Rebirth treasure-box solutions.

  • Search items, enemies, files, and objects by mode
  • Copy codes and treasure-box swaps without leaving the page

Module 03

Puzzle & Lock Solvers

Fast answers for door codes, statue orders, emblem chains, and mechanical combinations.

  • Village gate logic and emblem chains
  • RE4 mechanism paths and merchant locks

Module 04

Map & Route Layers

Track keys, locked doors, treasures, safe rooms, and backtracking cost before a run begins.

  • Treasure overlays and key-route sequencing
  • Safe-room and backtracking planning

Module 05

Loadout & Economy Planning

Model upgrades, currency sinks, healing density, and challenge-run preparation.

  • Duke and merchant spending priorities
  • Upgrade timing for rank and challenge runs

Module 06

Wiki Data Backbone

Files, bosses, enemies, items, and lore pages stay title-specific while sharing one visual language.

  • Shared enemy, boss, and item reference layers
  • Per-title pages with one visual system