Carnival Square
UK: Celebration Boulevard4The first coin of the game, shown in the tutorial.
Nintendo 3DS · Puzzle adventure
Walkthrough & puzzle solutions · the Monte d’Or case file
Case file
A spoiler-careful companion to Professor Layton and the Miracle Mask: puzzle solutions, a chapter-by-chapter walkthrough of Monte d’Or, hint coins and collectibles, the story’s mysteries and the trunk minigames.
Puzzle Index
Puzzles in the order of the game’s own puzzle list. Each solution page covers the hints and the answer.
Journal
Laid out like the Professor’s travel journal: one page per chapter with the route, the puzzles you meet and where the hint coins are.
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Mysteries
The story’s ten open questions: where each one starts and when it’s answered, with the answers hidden until you tap.
Collection
Hint coins by area, collectibles and the bonus content they unlock.
There are 250 hint coins: you start with 10, and 240 are hidden around Monte d'Or, in the flashbacks and in the Ruins of Akbadain. Tap the scenery to pick them up. Spots marked Zoom only show once you zoom in on that part of the screen.
0 of 240 coins ticked
The first coin of the game, shown in the tutorial.
The zoomed view opens when you come back later in Chapter 1.
Section 2. Coins in the Ruins are dug up from glowing spots on the floor.
Sections 2 and 5. Coins in the Ruins are dug up from glowing spots on the floor.
Sections 1, 2, 3 and 7. Coins in the Ruins are dug up from glowing spots on the floor.
Sections 1 and 3. Coins in the Ruins are dug up from glowing spots on the floor.
Sections 6 and 7. Coins in the Ruins are dug up from glowing spots on the floor.
Sections 1 and 4. Coins in the Ruins are dug up from glowing spots on the floor.
Tip: once you have the rabbit and have played with it, it sometimes pops up in the bottom-right corner on screens where coins are still waiting.
40 curios to find by tapping the scenery; they go on display in the Collection in the Professor's trunk. Finding them all doesn't unlock anything extra. Any of the five Ruins items you leave behind turn up in Henry's office at the Reunion Inn in Chapter 7.
0 of 40 items ticked
Chapter 1 · Knickknack Alley (UK: Knick-Knack Alley)
After your first visit to Ledore Parlor, zoom in by the grey sign to the right of the toy shop, talk to Aldus, then tap the rusty green metal box.
Chapter 1 · Carnival Square (UK: Celebration Boulevard)
Later in Chapter 1, talk to Aldus again, then zoom in on the wooden box between the trees where you found your first hint coin.
Chapter 1 · Madame Lapushka's (UK: Costume Boutique)
Tap the blue-and-brown urn in the corner by the entrance.
Chapter 1 · City Monument (UK: Monument)
Tap the small bush next to Juggles.
Chapter 1 · Dromedary Plaza (UK: The Camel's Hump Hotel)
Zoom in on the camel on the hotel sign, then tap the top window of the building on the left.
Chapter 1 · Dromedary Lobby (UK: The Camel's Hump Lobby)
Tap the drawers behind the planted room divider.
Chapter 2 · Flashback · Classroom
Tap the desk on the left side of the classroom.
Chapter 2 · Flashback · Hershel's Room
Open the cabinet in the bookcase, then tap the rolled-up papers.
Chapter 2 · Flashback · Market Street (UK: Newmarket)
Tap the green vegetables at the stall on the left.
Chapter 2 · Flashback · Academy Gate (UK: School Gate)
Tap the clock at the top of the academy tower.
Chapter 2 · Flashback · Edge of Town (UK: Forest Edge)
Tap the lantern hanging at the top of the screen.
Chapter 3 · Ledore Parlor (UK: Ledore Parlour)
Tap the left-hand cushion on the sofa.
Chapter 3 · Layton's Room
Tap the lamp between the two beds.
Chapter 3 · Henry's Study
Tap the brown vase on the hearth at the left.
Chapter 3 · Montsarton Gallery
Zoom in on the left archway, then tap the hand-shaped artwork on the right.
Chapter 3 · Dalston Mansion (UK: Château Dalston)
Tap the cactus at the far left in the background.
Chapter 3 · Big Top
Tap the gold emblem above the cage.
Chapter 3 · Ledore Mansion Garden
After a later visit to Henry's Study, step out into the garden and tap the greenhouse on the right.
Chapter 3 · One-Ring Circus (UK: Stellar Circus)
Tap the bush at the foot of the two palm trees.
Chapter 4 · Flashback · Randall's Room
Tap the box under the stairs next to the green vase.
Chapter 4 · Flashback · Winding Road (UK: Winding Path)
Tap the bush in the bottom-left corner.
Chapter 5 · Racetrack Entrance (UK: Racecourse Front)
Zoom in on the horse heads above the archway, then tap the windows of the tower on the right.
Chapter 5 · Casino (UK: Scorpion Casino)
Zoom in on the top half of the pillar, then tap the row of slot machines on the right.
Chapter 5 · Pumpkin Spinners
Tap the top of the dead tree in the middle.
Chapter 5 · Carousel (UK: Merry-Go-Round)
Tap the foot of the table in the bottom-right corner.
Chapter 5 · Topsy Tower (UK: Tingly Tower)
Tap the roof of the central tower.
Chapter 6 · Ruins of Akbadain · Ruins of Akbadain, B2
Dig up the glowing spot hidden behind a wall in Section 2.
Chapter 6 · Ruins of Akbadain · Ruins of Akbadain, B3
In Section 3, dig the glowing spot at the far bottom left (the other spots hold a coin and a puzzle).
Chapter 6 · Ruins of Akbadain · Ruins of Akbadain, B5
In Section 3, push the top-left boulder down toward the crystal, then dig the glowing spot at the far right.
Chapter 6 · Ruins of Akbadain · Ruins of Akbadain, B6
In Section 7, follow the path all the way left and dig the glowing spot at the bottom left.
Chapter 6 · Ruins of Akbadain · Ruins of Akbadain, B7
In Section 4, use the boulders to knock out the crystals around the four glowing spots, then dig the top-right one.
Chapter 7 · Reunion Inn
Zoom in on the top half of the tall central tower, then tap its roof.
Chapter 7 · Ruby Suite
Tap the potted plant.
Chapter 7 · Conservatory
Tap the light-green bush beside the leftmost tree.
Chapter 7 · Office
Tap the big bag beside the desk.
Chapter 7 · Dromedary Plaza (UK: The Camel's Hump Hotel)
Once Chapter 7 begins, tap the parrot flying across the plaza. If you miss it, wait: it flies back.
Chapter 7 · Auditorium
Tap the bottom of the bookcase.
Chapter 7 or later · Carnival Arcade (UK: Marquee)
Solve Puzzle 120, Stumble's Balloons 2, then tap the planted bush in front of the lit shop window on the right.
Chapter 7 or later · Dromedary Lobby (UK: The Camel's Hump Lobby)
Solve Puzzle 101, Wonky Wiring, for Pascal. Keep talking to him until he mentions the hotel's gift, then tap the purple case behind the front desk.
After the credits · Dalston Parlor (UK: Château Dalston Parlour)
After the ending and credits, save, reload, go back to Dalston Parlor and tap the door at the bottom of the bookcase on the left.
What you can unlock beyond the story, and how. Tick each one off as it opens.
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Three extra puzzles in each house, under Bonuses in the trunk.
Opens once you've finished the story; each extra needs a picarat total.
Two bonus episodes behind passwords from other games in the series. The passwords are made for your own console, so play both games on the same 3DS.
Minigames
Every minigame in the game, from the Professor's trunk to the ruins below Monte d'Or. Pick one for stage-by-stage hints and solutions.
The Toy RobotLand a windup robot exactly on the goal.25 stages
The One-Stop ShopChain goods by colour or type for one big sale.10 aisles
The Rabbit ShowTeach the rabbit 28 actions for 10 plays.10 plays
Horse RidingSwipe to steer and collect the flags.3 courses
Akbadain RuinsDodge mummies and roll boulders as young Hershel.8 floors